
<p>
Description for class <b>Stationary</b>:
<blockquote>

		Stationary objects are objects such as floors and walls that may  collide with other objects but which do not move in response to  collisions.  Stationary objects do not have their own velocities or acceleration. <p> Starting in breve 2.6, stationary objects can be moved and  rotated after being created using methods in Real.   The shapes can also be changed dynamically using the set-shape  method in Real.
	
</blockquote>
</p>
<p>
Inherits from <b>Real</b>
</p>
<p>
Full API documentation for the class <b>Stationary</b>:
<ul>
<li><a href="/documentation/steveclasses/Stationary.html">steve language documentation</a></li>
<li><a href="/documentation/pythonclasses/Stationary.html">Python language documentation</a></li>
</ul>
</p>
