breve
: a 3d Simulation Environment for
Multi-Agent Simulations and Artificial Life
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Interactions Between Agents
This chapter describes implementing interactions between agents in a breve simulation.
Interacting With the Controller Object
Triggering Events When Agents Collide
Finding Neighboring Objects
Finding the Closest Object
Triggering Events Using Notifications
Finding All Objects of a Given Type
Testing Whether an Object Responds to a Method Call
Testing the Type of an Object
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Interacting With the Controller Object ›
Submitted by
jk
on Sun, 2006-09-17 19:50.