Gravity...

Currently, via the menus there is a possibility to set gravity to zero, half, full and double.

is there a way (to put in the script maybe) other settings?

More prticularly, I'd like to have a 'Mars' simulation (0.376g) setting, grin.

Gravity...

The Control class method "set-gravity" will do this. From your simulation's controller object, call:

self set-gravity to (0, -3.69, 0).

(-3.69 is the approximate force for .376g)

- jon

Gravity...

Thanks!

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