void entryPointFunctionName(void *data) ==> argument?
I could not find out what the void pointer is for. Is it a
reference to the breve engine? If not is there any possibility
to pass the engine reference to the plugin entry-function?
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breve: a 3d Simulation Environment for Multi-Agent Simulations and Artificial Life |
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void entryPointFunctionName(void *data) ==> argument?I could not find out what the void pointer is for. Is it a |
brNamespace
The void pointer is a brNamespace object, which stores the functions. At the moment, it's not possible to get a brEngine reference there.
- jon