Texture Mapping and Transparency

Does anyone know if objects can be made transparent?

Working on some texture maps to enhance the Breve environment.

Did you take a look inside

Did you take a look inside Demos -> Graphics -> DynamicTexture.tz? I think they use a transparent texture there...

Re: Mapping

I will have to test it out, this is for convex hulls. I think the set-lightmap-image should give me the transparent objects, otherwise I will have to construct them as custom mesh objects.

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