how to integrate breve creatures with external APIs / inputs?
I'm contemplating on utilizing breve as the engine for an art installation called Corpora: http://corpora.ycam.jp/
For this, I need a cellular automata engine that can be integrated with external inputs. We read sensor data from the environment, that influences the behaviour of the cells.
I wonder if this is possible to integrate breve with external APIs (currently we have these in C++), so that it would call these to get the sensor data available? I'm thinking mostly on using Python for coding the creatures in breve.

See the plugin API
breve can integrate with C++ code via the plugin API. This will allow you to trigger C/C++ function calls directly from steve or Python.
The breve source code includes some sample plugins to get you started.
Additionally, if you're using Python, it has it's own techniques for integrating with C++ code (ctypes, loadable modules), so those give some additional options.
- jon