Snake.tz - a very old sim where I modified walker.tz to have a snake morphology

I was going through some old folders and found this from an old version of breve and I figured there might be the off chance that someone would out of convenience want to try this one out rather than trying to make their own.
Disclaimer: this is from a while back so there is a lot of terrible code in there; its offered warts and all rather than throw it away and have noone potentially use it. Also, I'm using this as a starting point for a simulation incorporating python-neat and I will post results when I have them.

check out the newest Creatures screensaver

Cool! The newest version of creatures ups the recursion limit of the creature such that the genome can now also produce more snakelike creatures.

- jon

Did it attach properly?? I

Did it attach properly?? I can't see it so here http://www.zshare.net/download/10497428494d1c94/

Right, heres the NEAT

Right, heres the NEAT controlled version (only works in linux right now).
The really shitty interface is this: navigate to your breve directory and toss the contents of this archive there. from a console use "python snake/snakeExp.py" in order to call the main script. During or after evolution, you can view the most recent champ with the line "./bin/breve snake/viewlastbest.py"

Go nuts
http://www.zshare.net/download/105345405940025b/

heres a video where i was

heres a video where i was trying to get them to "balance" http://ca.youtube.com/watch?v=WnjsermaVi0

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.