A few Questions..

Hi, I was wondering is there any way to actively change the shape of an object during run time? For example if I make paper and have it cut with scissors... Reverse of that can we glue things together so that it becomes one object(by deleting one and changing the shape of the other)? Another question is, I want to simulate conductivity in some materials. For example when a battery is connected to metal bar(or wire) which is connected to a motor the motor runs. Also is there a way to implement air resistance? that way I can evolve swimming creatures.... or perhaps flying creatures. I realize that for some of these I may have to end up coding at a deeper level than steve, though I rather not have to start wading through all that code if I have an alternative option.

Hopefully I am posting this in the right area.

Thanks in advance for your help :-)

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g2.txt2.93 KB

still stumped...

Another question. How do you find out the location that an agent collision takes place? I am trying to make a board that breaks upon being hit by a ball.

.. oh for cutting the only solution so far that I have found is to free the original agent and create new objects to replace it (multiple smaller agents). I have yet to figure out how to transfer information during an collision ( so that I can create a new object or multi-body that unites them ). Can someone help me or show me where to look for how to transmit information between 2 agents during a collision? That would help me solve my conductivity problem as well.

I will attach the file to the first post. This is my modified version of gravity, that I am using to attempt to make that shattering board. I need to find the interaction location so that I can split the board in the right place

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